There’s something really exciting about FBC: Firebreak, Remedy’s take on cooperative, online first-person shooters. I’ve been trying to pinpoint a specific wow factor since attending the game’s developer-led demonstration last week, but I’ve concluded it’s a combination of multiple cool features blended perfectly together. FBC: Firebreak is set in the sterile headquarters of the Federal Bureau of Control and it features Remedy’s trademark dark surrealism, but it’s also infused with a healthy dose of silliness and mechanical depth. The result feels like a modern Left 4 Dead in the best possible way, just with Hiss instead of zombies and three players instead of four.<br /> Left 3 Dead, anyone?<br /> <br /> FBC: Firebreak takes place six years after the end [...]
Remedy has shared its plans to improve FBC: Firebreak, the new multiplayer Control spinoff, following a string of less-than-stellar reviews that criticized the game's rough early hours. FBC: Fire [...]
Remedy has announced plans to fix FBC: Firebreak and restore the good will of consumers after a rough launch earlier this year. Many of the issues surrounding the launch were regarding the onboarding [...]
Microsoft’s Game Pass is having a very impressive 2025 where the quality and cadence of releases is concerned, and things are showing no signs of slowing down as we settle into the summer months. Hi [...]