A successful co-op shooter feels like a bottomless tub of popcorn, hot and smothered in golden butter, built for bite-sized consumption and impossible to resist. Smooth mechanics and a satisfying, repeatable loop should draw you in for one more bite, one more round, over and over again. FBC: Firebreak, Remedy Entertainment’s co-op shooter set in the universe of Control, almost hits these marks. It just needs a little more salt. <br /> Remedy is a AA studio best known for crafting single-player games like Alan Wake and Control, which feature Lynchian mysteries and hellish twists, and Firebreak is the studio’s first attempt at crafting an online, cooperative, first-person shooter. Firebreak supports up to three players at a time, and it pits your team against hordes of otherworldly [...]
There’s something really exciting about FBC: Firebreak, Remedy’s take on cooperative, online first-person shooters. I’ve been trying to pinpoint a specific wow factor since attending the game’ [...]
Remedy has shared its plans to improve FBC: Firebreak, the new multiplayer Control spinoff, following a string of less-than-stellar reviews that criticized the game's rough early hours. FBC: Fire [...]
Microsoft’s Game Pass is having a very impressive 2025 where the quality and cadence of releases is concerned, and things are showing no signs of slowing down as we settle into the summer months. Hi [...]
Remedy has announced plans to fix FBC: Firebreak and restore the good will of consumers after a rough launch earlier this year. Many of the issues surrounding the launch were regarding the onboarding [...]
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday, broken into two parts. The first is a space for short essays and ramblings about video game trends and related to [...]