Steam has introduced a new batch of features for improved accessibility in the latest beta of the gaming client. The platform is adding a sliding scale for adjusting UI size, a high contrast mode to make text and buttons more distinct from the background, and a reduce motion setting to disable select animations and page transitions. These three features are available for devices running SteamOS and in Steam's Big Picture Mode, which displays a full-screen user interface for easier legibility.<br /> In addition, SteamOS devices are getting support for a screen reader. This feature has adjustments for the volume, rate and pitch of the audio output. The new beta also offers color filters for SteamOS devices, allowing the user to choose modes of grayscale, invert brightness or inver [...]
The Steam Machine is back from the dead. Not as a Valve-supported program for manufacturers to create living room PCs, but instead as a home console sibling to the Steam Deck. Valve introduced its sec [...]
Presented by AudioEyeWhile most organizations recognize the importance of accessibility from a theoretical angle, a stark gap exists between that awareness and actual execution. Companies can't j [...]
Presented by AudioEye In 2020, a blind customer named Juan Alcazar filed a lawsuit against Fashion Nova, alleging that the company’s website was inaccessible and denied blind customers the same acce [...]
This Thursday is Global Accessibility Awareness Day (GAAD), and as has been its custom for the last few years, Apple's accessibility team is taking this time to share some new assistive features [...]
Microsoft just announced that all digital games and experiences are now accompanied by clearly labeled and standardized accessibility tags. These Accessible Games Initiative tags are designed to " [...]