Presented by AudioEyeWhile most organizations recognize the importance of accessibility from a theoretical angle, a stark gap exists between that awareness and actual execution. Companies can't just give a nod to accessibility -- and it can't just be a nice-to-have. The chasm between knowing and doing is not only exposing businesses to significant legal risk, it's also costing them actual business and growth opportunities. According to AudioEye’s newly released 2026 Accessibility Advantage Report, 59% of business leaders say their organization would face legal risk due to accessibility failure if audited today, and more than half have already encountered accessibility-related lawsuits or threats. That’s unsurprising, because today the average web page still contains 297 [...]
Presented by AudioEye In 2020, a blind customer named Juan Alcazar filed a lawsuit against Fashion Nova, alleging that the company’s website was inaccessible and denied blind customers the same acce [...]
This Thursday is Global Accessibility Awareness Day (GAAD), and as has been its custom for the last few years, Apple's accessibility team is taking this time to share some new assistive features [...]
Traditional software governance often uses static compliance checklists, quarterly audits and after-the-fact reviews. But this method can't keep up with AI systems that change in real time. A mac [...]
Microsoft just announced that all digital games and experiences are now accompanied by clearly labeled and standardized accessibility tags. These Accessible Games Initiative tags are designed to " [...]
In the race to deploy generative AI for coding, the fastest tools are not winning enterprise deals. A new VentureBeat analysis, combining a comprehensive survey of 86 engineering teams with our own ha [...]
Last August, my best friend asked me how she could help her neighbor set her iPhone so she could answer it without picking it up. The neighbor had Multiple Sclerosis (MS), and had lost dexterity in bo [...]
Console makers and game developers like Microsoft, Nintendo and Electronic Arts have created a new initiative, managed by the Entertainment Software Association (ESA), that aims to make it easier to k [...]
Each year, on the same week as Global Accessibility Awareness Day, the accessibility team at Apple shares a slew of upcoming assistive features ahead of their public release. This time around, the com [...]