Almost three years after starting the bargaining process with Microsoft, quality assurance workers at two Blizzard locations have ratified a union contract. The agreement covers 60 workers at Blizzard Albany and Blizzard Austin.The agreement includes guaranteed pay increases across the three years of the contract, assurances that workers will be given fair credits and recognition on games that ship, discrimination-free disability accommodations, restrictions on crunch (i.e. mandatory overtime) and "protection to immigrant workers from unfair discipline and loss of seniority while streamlining legal verification." Stronger rules around the use of AI are included in the contract as well. “At a time when layoffs are hitting our industry hard, today is another big step in building [...]
Blizzard developers working on Hearthstone and Warcraft Rumble have formed a new union, the latest in a series of labor wins at the Microsoft-owned studio. The over 100-person unit is represented by t [...]
Employees at Raven Software, known for its work on the Call of Duty franchise, finally have a union contract with Microsoft. This happened nearly years after quality assurance (QA) workers at the comp [...]
Workers from Blizzard Entertainment's department for Story and Franchise Development have voted to unionize. Members of the team will become members of the Communication Workers of America and Mi [...]
Blizzard is running a series of showcases for several of its major franchises and on Wednesday, it was time for Overwatch to step up to the plate. That’s Overwatch, by the way, and not Overwatch 2. [...]
Workers at Heart Machine, the independent studio behind Hyper Light Drifter and Solar Ash, have formed a union with Communications Workers of America (CWA) Local 9003. The wall-to-wall unit covers all [...]
The Independent Workers of Great Britain (IWGB) has issued formal legal claims against Rockstar Games, which it has accused of union busting. The Grand Theft Auto VI developer last month fired dozens [...]