More than 450 Diablo developers at Blizzard Entertainment have voted to unionize with the Communications Workers of America (CWA). The union will represent employees across multiple disciplines including designers, engineers, artists and support staff. This comes after a slew of layoffs in the gaming division at Microsoft, Blizzard's parent company, as well as across the industry at large.<br /> The Diablo team isn't the first to unionize at the tech giant. ZeniMax QA workers reached a union contract with Microsoft after two years of negotiations, and Blizzard's Story and Franchise Development team voted to unionize earlier this month. Both are part of the CWA, which also helped the developers behind Overwatch unionize earlier this summer.<br /> Kelly Yeo, a Diab [...]
Blizzard developers working on Hearthstone and Warcraft Rumble have formed a new union, the latest in a series of labor wins at the Microsoft-owned studio. The over 100-person unit is represented by t [...]
While we got a peek at a few Xbox Game Studios projects during last week’s Developer Direct event, neither Bethesda nor Activision Blizzard made appearances. Fans of several Blizzard franchises wonâ [...]
Blizzard is running a series of showcases for several of its major franchises and on Wednesday, it was time for Overwatch to step up to the plate. That’s Overwatch, by the way, and not Overwatch 2. [...]
Welcome to Video Games Weekly on Engadget. Expect a new story every Monday or Tuesday (Or, I dunno, Thursday), broken into two parts. The first is a space for short essays and ramblings about video ga [...]
Almost three years after starting the bargaining process with Microsoft, quality assurance workers at two Blizzard locations have ratified a union contract. The agreement covers 60 workers at Blizzard [...]
Blizzard announced today that it is introducing the Warlock as a playable character to Diablo II: Resurrected. It brings the first new class in 25 years to this remaster of the original RPG. It’s pa [...]