Epic Games just announced some changes to its store that should please budding developers. The company will not charge a commission of any kind for the first $1,000,000 in revenue from an app per year. Once a piece of software goes past that threshold, Epic will begin taking its standard rate of 12 percent. The policy goes into effect in June.<br /> This sounds like a real boon for smaller devs, especially when you consider that Steam takes 30 percent of sales as commission. Apple isn’t a direct competitor here, but the App Store takes 15 percent on the first million in revenue. This increases to 30 percent once that metric is met.<br /> Epic Games Store will take 0% on the first $1,000,000 of payments we process per game per year (vs 15% for Apple), and 12% after that (vs 30 [...]
The Steam Machine is back from the dead. Not as a Valve-supported program for manufacturers to create living room PCs, but instead as a home console sibling to the Steam Deck. Valve introduced its sec [...]
Epic Games has announced sweeping layoffs of more than 1,000 employees. “The downturn in Fortnite engagement that started in 2025 means we're spending significantly more than we're making, [...]
As if early June wasn't already going to be a wild enough time in the gaming world with the arrival of the Nintendo Switch 2, that's also when a whole host of showcases takes place as part o [...]
Welcome to our latest roundup of what's going on in the indie game space. As ever, we've got a whole bunch of new games for you to dive into this weekend, along with announcements and update [...]
Welcome to our latest roundup of what's going on in the indie game space. As always, we're here to tell you about a bunch of new games you can play this weekend, as well as several upcoming [...]