As I sat down to play the 90-minute South of Midnight preview, I had one major question: Why does the framerate look like that? The trailers display a purposefully choppy animation style that’s meant to be reminiscent of stop-motion, but it wasn't clear how this effect would be applied in the game’s cutscenes, combat and traversal moments. After playing the preview, I’m still unsure. <br /> I should state my bias at the top: I am super primed to enjoy South of Midnight. I’ve been a fan of Compulsion Games since the studio debuted Contrast in 2013, and I eagerly followed the development of its follow-up, We Happy Few, through 2018. Compulsion’s games are stylish, with an emphasis on polished 3D graphics and lanky characters in fabulous outfits. Microsoft acquired Compul [...]
When I write about the cognitive migration now underway, brought about by the rapid advance of gen AI, I do so from the perspective of someone who has spent four decades in the technology industry. My [...]
If you’ve been looking to add more games to your backlog, grab a new console or pick up some accessories for your gaming PC, this year’s Black Friday sales look like a good opportunity to do so. T [...]
If you’ve been looking to add more games to your backlog, grab a new console or pick up some accessories for your gaming PC, this year’s Cyber Monday sales remain a good opportunity to do so. To h [...]
Cyber Monday has long been a good time to restock on video games and gaming gear on the cheap, and this year is no exception. If you’ve been looking to grab a PlayStation 5, pad out your Nintendo Sw [...]