Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has put one of the coolest game mechanics of the 2010s in limbo. Middle-earth: Shadow of Mordor's excellent Nemesis system is locked behind a patent owned by Warner Bros all the way until 2036, according to reporting by Eurogamer.<br /> The Nemesis system was featured in both 2014’s Shadow of Mordor and the follow-up Middle-earth: Shadow of War. Simply put, it’s a gameplay mechanic in which enemies remember previous encounters with the protagonist. These antagonists, typically orcs in the LOTR games, would use these humiliating memories to fuel their thirst for revenge as they rose through the ranks. This mechanic also worked both ways, so enemies would rem [...]
For more than three decades, modern CPUs have relied on speculative execution to keep pipelines full. When it emerged in the 1990s, speculation was hailed as a breakthrough — just as pipelining and [...]
While generative AI systems cannot be considered inventors under US patent laws, the US Patent and Trademark Office has updated its guidelines on how they can be used in the process of creating innova [...]
Traditional software governance often uses static compliance checklists, quarterly audits and after-the-fact reviews. But this method can't keep up with AI systems that change in real time. A mac [...]
“You can deceive, manipulate, and lie. That’s an inherent property of language. It’s a feature, not a flaw,” CrowdStrike CTO Elia Zaitsev told VentureBeat in an exclusive interview at RSA Conf [...]
Warner Bros Discovery made sweeping cuts to its games division today, closing three studios and ending development on its planned Wonder Woman project. Monolith Productions, Player First Games and WB [...]